Initialize engine version: 5.1.2f1 (afd2369b692a)
[VRDevice] Successfully created device oculus.
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce RTX 3050 (ID=0x2584)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\ADMIN\Desktop\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\ADMIN\Desktop\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\ADMIN\Desktop\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\ADMIN\Desktop\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\ADMIN\Desktop\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\ADMIN\Desktop\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\ADMIN\Desktop\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\ADMIN\Desktop\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\ADMIN\Desktop\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\ADMIN\Desktop\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.041 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 180Hz; virtual: 3840x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\ADMIN\Desktop\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\ADMIN\Desktop\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\System.dll (this message is harmless)
[Compositor] ERROR: Compositor failed to initialize.
 
(Filename:  Line: 54)

Bad config or LibOVR not found. VR disabled.
 
(Filename:  Line: 368)

Could not set Oculus caps. VR disabled.
 
(Filename:  Line: 940)

typeClient :4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
connect ...!False  ::  False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 264 unused Assets to reduce memory usage. Loaded Objects now: 741.
Total: 0.484700 ms (FindLiveObjects: 0.027000 ms CreateObjectMapping: 0.025200 ms MarkObjects: 0.302000 ms  DeleteObjects: 0.130300 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 720.
Total: 0.375900 ms (FindLiveObjects: 0.024300 ms CreateObjectMapping: 0.013900 ms MarkObjects: 0.328400 ms  DeleteObjects: 0.008800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 720.
Total: 0.274800 ms (FindLiveObjects: 0.016700 ms CreateObjectMapping: 0.012500 ms MarkObjects: 0.244400 ms  DeleteObjects: 0.000800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 720.
Total: 0.272800 ms (FindLiveObjects: 0.012300 ms CreateObjectMapping: 0.012400 ms MarkObjects: 0.247000 ms  DeleteObjects: 0.000800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 720.
Total: 0.251900 ms (FindLiveObjects: 0.012400 ms CreateObjectMapping: 0.012600 ms MarkObjects: 0.225700 ms  DeleteObjects: 0.000900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 720.
Total: 0.260500 ms (FindLiveObjects: 0.014500 ms CreateObjectMapping: 0.012700 ms MarkObjects: 0.231900 ms  DeleteObjects: 0.001100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 707.
Total: 0.288900 ms (FindLiveObjects: 0.014100 ms CreateObjectMapping: 0.012800 ms MarkObjects: 0.260800 ms  DeleteObjects: 0.001100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 707.
Total: 0.263700 ms (FindLiveObjects: 0.011200 ms CreateObjectMapping: 0.013100 ms MarkObjects: 0.238500 ms  DeleteObjects: 0.000800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 709.
Total: 0.400200 ms (FindLiveObjects: 0.018100 ms CreateObjectMapping: 0.013800 ms MarkObjects: 0.362100 ms  DeleteObjects: 0.005500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 709.
Total: 0.399600 ms (FindLiveObjects: 0.014400 ms CreateObjectMapping: 0.012700 ms MarkObjects: 0.371300 ms  DeleteObjects: 0.000900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 707.
Total: 0.323700 ms (FindLiveObjects: 0.026100 ms CreateObjectMapping: 0.014800 ms MarkObjects: 0.281300 ms  DeleteObjects: 0.001000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 707.
Total: 0.327200 ms (FindLiveObjects: 0.021400 ms CreateObjectMapping: 0.012900 ms MarkObjects: 0.291800 ms  DeleteObjects: 0.000900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 750.
Total: 0.922900 ms (FindLiveObjects: 0.033200 ms CreateObjectMapping: 0.014400 ms MarkObjects: 0.845100 ms  DeleteObjects: 0.029900 ms)

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at Session_ME+MessageCollector.readMessage () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

error read message!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 757.
Total: 0.889800 ms (FindLiveObjects: 0.021000 ms CreateObjectMapping: 0.013900 ms MarkObjects: 0.841200 ms  DeleteObjects: 0.013300 ms)

connect ...!False  ::  False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 765.
Total: 0.937500 ms (FindLiveObjects: 0.021400 ms CreateObjectMapping: 0.014400 ms MarkObjects: 0.900000 ms  DeleteObjects: 0.001200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 455 unused Assets to reduce memory usage. Loaded Objects now: 813.
Total: 1.579200 ms (FindLiveObjects: 0.039900 ms CreateObjectMapping: 0.052800 ms MarkObjects: 1.246400 ms  DeleteObjects: 0.239600 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 813.
Total: 1.099500 ms (FindLiveObjects: 0.023500 ms CreateObjectMapping: 0.013600 ms MarkObjects: 1.060900 ms  DeleteObjects: 0.001100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 911.
Total: 1.451600 ms (FindLiveObjects: 0.034600 ms CreateObjectMapping: 0.017100 ms MarkObjects: 1.347500 ms  DeleteObjects: 0.052000 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1057.
Total: 1.130100 ms (FindLiveObjects: 0.032900 ms CreateObjectMapping: 0.023400 ms MarkObjects: 1.070900 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1191.
Total: 1.142500 ms (FindLiveObjects: 0.036100 ms CreateObjectMapping: 0.023600 ms MarkObjects: 1.081300 ms  DeleteObjects: 0.001300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1191.
Total: 0.930500 ms (FindLiveObjects: 0.031400 ms CreateObjectMapping: 0.021000 ms MarkObjects: 0.876500 ms  DeleteObjects: 0.001400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1191.
Total: 0.976700 ms (FindLiveObjects: 0.022500 ms CreateObjectMapping: 0.020600 ms MarkObjects: 0.932100 ms  DeleteObjects: 0.001300 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at Session_ME+MessageCollector.readMessage () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 927.
Total: 1.156600 ms (FindLiveObjects: 0.034800 ms CreateObjectMapping: 0.016700 ms MarkObjects: 1.085900 ms  DeleteObjects: 0.019000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
connect ...!False  ::  False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 933.
Total: 1.223600 ms (FindLiveObjects: 0.034100 ms CreateObjectMapping: 0.017100 ms MarkObjects: 1.160100 ms  DeleteObjects: 0.011900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 897.
Total: 1.185300 ms (FindLiveObjects: 0.031200 ms CreateObjectMapping: 0.015200 ms MarkObjects: 1.133100 ms  DeleteObjects: 0.005400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at Session_ME+MessageCollector.readMessage () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 895.
Total: 1.213300 ms (FindLiveObjects: 0.026600 ms CreateObjectMapping: 0.016400 ms MarkObjects: 1.118000 ms  DeleteObjects: 0.051900 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

